Grand Theft Auto Motorcycle Club Buinesses Money Guide And Review


In this blog, we are going to get into a detail money guide for MCs Businesses. I hope this helps you out. Let’s get into this post.

Clubhouse ($250,00 to $495,000)

It does not matter where you put your clubhouse. There are several things that you can do in your clubhouse. You can buy Motorcycle Workshop, which I do not recommend right away. You can store up to ten different motorcycles in your garage. There is darts, bar, jukebox, and arm wrestling table. In the meeting room, you can run club missions. They are pretty fun and have a chellenges. They do not pay out very much. They are good money when they are double money. The computer in the office is where you buy the businesses. They are listed below:

Businesses

  • Weed Farm ($715,00 to $1,358,500)
  • Counterfeit Cash ( to $1,605,500)
  • Forgeries Document ($650,00 to $1,235,00)
  • Methamphetamine ($910,00 to $1,729,000)
  • Cocaine ($975,00 to $1,852,500)

The two best businesses above that I recommend are Methamphetamine and Cocaine. The next tier will be Conterfeit Cash and Weed Farm. Forgeries Documents, I would hold off until you get the Nightclub. I will get into that in a future post. If you fill up your stock all the way, you will get one to four delivery vehicles. I highly recommend that you have crew members or friends to help. If you are a solo grinder, bar and half of stock will always give you one delivery vehicle.

Business Setup And Upgrades

You do not have any set ups for your clubhouse. You have one setup for each of the businesses. Most of the businesses you will get one car, which is the Tampa. Forgeries Document business, you will get a bag that you will need to take back to your business. I recommend to buy all the upgrades. I know I will get some push back on the security. It helps on adding time before getting raided. I will leave it up to you. Staff and equipment upgrade is must. Your business will produce and make better product which will make you more money.

Contract Missions

These missions are found in the meeting room and they only can be started by the president. They can be running fun missions but they do not paid very well. When they are double money, they are worth revisiting. Missions can go from stealing bikes or helping a prisoners escape from the law.

Motorclub Members Abilities

Each member has some unique abilities to help their club. Some of these abilities will help younger players. For example, road captian can call in a few helicopter, which is a Buzzer without the weapons. You can active these abilities in the interaction menu under Motorcycle (role) and going down to MC Abilities. Here is everything in detail below:

  • President – Pres has several options. He can assigned a race to the Road Captain. Club Work has several missions. There is also Club Challenges for members
  • Vice President – missions are hit and ride and target rival and ability is drop bullshark $1,000.00
  • Segment of Arms – abilities are drop ammon $1,000.00 and molotov $200.00
  • Road Captian – request vehicle from air to land, riding formation, and mission Race to point
  • Enforcer – request a hit and drop armor. There is a mission for Rippin’ it up

Shootout to @jffy163 for helping me with this part.

Closing, these set of businesses, crates, and import export are a great way to start building up a nice solid income. This will help you start to buy the rest of the businesses in the game. Keep in mind for you solo grinders out there, you can sell these businesses with one vehicle. You just need one and half bars of stock. Thank you to @TwiggySmallz_ for the awesome thumbnail. I hope this guide helps you and if I missed anything, please, call me out. Next guide will be on the Bunker. Until then, play hard and be safe! \m/

Cheers!

DJ Weiser

Email: djweiser16@gmail.com

Twitter: @djweiser

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